← Wiki

Mechanics

Systems Rockstar has confirmed or teased.

All 14 pages

by status

Confirmed by Rockstar to Game Informer2

  • Weather

    Localised storms you can watch from dry ground, puddles that outlast the rain, and tropical storms and hurricanes. Rockstar's described it to Game Informer and demoed more of it for Edge, but it's shown very little of it publicly.

    StatusConfirmed by Rockstar to Game Informer, barely shown
    Typenot established
  • Wildlife

    More than 170 species, native and non native, some of them trackable and graded Rare, Discoverable or Legendary. The non native half is what shows somebody actually researched Florida, beyond just looking at it.

    StatusConfirmed by Rockstar to Game Informer, widely shown
    Typenot established

Shown2

  • Tattoos, hair and clothing

    Electric Fang Tattoo, Sara's Salon, Stock 305 and Goodtime Gear. Rockstar's shown the shops themselves, and we haven't seen a menu.

    StatusShown, with a few options listed in edition copy
    Typenot established
  • Outfits, and what the style packs tell you

    Two paid wardrobes, one modern and one period. Between them they show more of the clothing system than Rockstar has described.

    StatusShown, partly described in the PlayStation Store listing
    Typenot established

Confirmed by Rockstar1

  • Criminal Profile

    Jason and Lucia each carry a record of how they operate. Rockstar's been clear that it isn't a morality meter, and Edge reports the scale runs from Professional to Irredeemable.

    StatusConfirmed by Rockstar
    TypePer-character progression system

Shown in the Extended Look1

  • The wanted system and evidence

    The police now build a case out of pieces: your face, your clothes, your car, your weapon, your partner and any camera that saw you.

    StatusShown in the Extended Look, more detail reported by Edge
    TypeLaw enforcement system

Switching confirmed1

  • Character switching and the relationship

    Two leads instead of three, and a switch wheel with a heart between them where you'd expect a skill bar.

    StatusSwitching confirmed, relationship effects described by Rockstar's Rob Nelson
    Typenot established

Described by Rockstar's Rob Nelson to IGN1

  • The phone and social media

    Text and call the other lead, scroll a feed you can't post to, and keep the radio going through headphones. The phone's how the relationship gets looked after between missions.

    StatusDescribed by Rockstar's Rob Nelson to IGN, partly shown
    Typenot established

Prompt shown in the Extended Look1

  • Stealing cars

    A Slim Jim or a smashed window, reportedly a key cloner for anything worth taking, and, according to Edge, an app called WAINK that pays you for cars a fence wants.

    StatusPrompt shown in the Extended Look, the rest reported
    Typenot established

Reported1

  • Store robberies

    Three reported tiers, stores across the map, and masks, witnesses and a getaway plan all feeding the outcome.

    StatusReported, partially shown
    Typenot established

Confirmed1

  • Age ratings

    Mature 17+ in North America, PEGI 18 in Europe and the UK, R18+ in Australia and New Zealand. Seven ESRB descriptors, and no gambling label.

    StatusConfirmed
    TypeClassification

Shown in official material1

  • Vehicle customisation and Rideout Customs

    Rockstar's now shown the garage, the lift and the finished cars. Customisation is in, and the press set is the proof.

    StatusShown in official material, not detailed
    Typenot established

Single player confirmed1

  • Online and multiplayer

    Rockstar's own store listings call GTA 6 a single-player experience. There's no online mode at launch and no announced date for one.

    StatusSingle player confirmed, online not announced
    Typenot established

Other1

  • Focus

    Time slows and hit zones light up, red for lethal and yellow for limbs. Grand Theft Auto finally gets its own Dead Eye.

    Statusnot established
    TypeCombat ability

About this section

This is the part of the game that's changed most between Grand Theft Auto V and Grand Theft Auto 6. The police don't just hand you a star rating and wait for it to run out any more. They build a case from your face, your clothes, your car, your weapon, your partner and any camera that saw you, and you have to deal with each piece separately.

Almost everything else hooks into that. Masks matter because your face gets tracked. The state of your weapon matters because a gun that stands out is easier to match. Keeping rifles in your car means your car's carrying evidence for you. Even stealing a car is now a choice between doing it quietly and doing it fast.

Next to that there's the Criminal Profile, a record for each character of how you operate, which Rockstar has been careful to say isn't a morality meter. And there's Focus, which slows time and marks limbs separately from lethal zones, so ending a fight without killing anyone becomes a real option.

When a system's been shown, these pages say what was shown. When it comes from reporting on the Extended Look and not from Rockstar itself, they tell you that instead.