Tag
Development
13 stories on Development, newest first. Everything here is on 6 Insider because Rockstar, or somebody reporting on Rockstar, actually said it.
Rockstar spent years trying to get rid of the weapon wheel in GTA 6. It is back
Trays, webs, no interface at all. Jason Schreier says the studio tried them all before going back to the wheel, and that the long stretch from 2019 to 2022 cost it some designers.
2 min read
"Please tell me you're kidding": what Bloomberg's GTA 6 making-of says about the two delays
Rockstar's head of publishing had to call Take-Two's CEO twice. There wasn't one big crisis behind it. The game needed more characters than the studio could write and animate in time.
3 min read
The GTA 6 map is playable right now. It is eleven years old.
192 GB of Rockstar's files went public and modders loaded an early Leonida into GTA 5. Several of the week's biggest discoveries are already published on Rockstar's own website.
4 min read
Rockstar built a second city for GTA 5, then deleted it. It was found in a sound file.
The cancelled Liberty City expansion left no map behind. What it left was audio data, and somebody plotted every zone marked as shoreline until a coastline drew itself.
5 min read
Rockstar put its own biggest secret in a court filing
Arguing that leaking is why it dismissed 34 people, Rockstar had to state in writing what was leaked. It's the first detail of GTA 6 Online the company has ever committed to paper.
4 min read
Is Jason an undercover cop who betrays Lucia? We tested the evidence
The theory rests on a handful of trailer moments and one screenshot. Read at full resolution, that screenshot says close to the opposite of what it's quoted for.
5 min read
Take-Two's CEO was asked if he should be replaced. His answer conceded the question.
An investor put years of delays and dependence on a handful of franchises to Strauss Zelnick at today's annual meeting. He reached for 2007, and then made the shareholder's point for him.
4 min read
Every word you can actually read in the GTA 6 trailers
A hotel, a boardwalk, the state on the number plates, an advert for America's favourite dissociative, and a prison notice signed by the Governor of Leonida. Read off the 2160p masters.
8 min read
GTA 6 has a working television, and we sat through an entire advert on it
Thirty-five seconds of the Prairie Sandwich, start to finish, plus four brand names read straight off the screen and a fridge door doing more character work than most games manage in dialogue.
7 min read
600,000 animations, and the team Rockstar built just to make strangers behave
Eleven times what GTA V shipped with, twice Red Dead Redemption 2, and a Los Angeles studio of writers and directors whose whole job was people you'll never speak to.
2 min read
GTA 6 has been in development since 2015, three years before most of Rockstar joined it
Early work began the year GTA V hit PC. Most of the team only joined after Red Dead Redemption 2 shipped in 2018, and that changes how the whole timeline looks.
3 min read
A Hitman developer says GTA 6's NPCs are ten years ahead of the industry
Praise from a studio that's spent twenty years building games where the only thing that matters is how strangers behave.
3 min read
GTA 6 is so large that nobody at Rockstar knows all of it
Rockstar North's co-studio head on a game that's been in development since 2015, with most of the team on it since 2018.
2 min read
