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Take-Two's CEO was asked if he should be replaced. His answer conceded the question.

An investor put years of delays and dependence on a handful of franchises to Strauss Zelnick at today's annual meeting. He reached for 2007, and then made the shareholder's point for him.

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Money in the air in a Vice City club
Image: Rockstar Games
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Take-Two held its annual meeting of stockholders today, nine weeks before Grand Theft Auto 6 comes out, and a shareholder used it to ask the chief executive whether he should still have the job.

The question, as read out at the meeting, said many shareholders had tolerated years of delays, missed expectations, and continued dependence on a small number of major franchises. It then asked whether the board thought the current management team should stay, or whether senior executives should be replaced if operational performance didn't improve.

Strauss Zelnick didn't accept the framing. I would, however, quibble with your characterization in the question, he said, and then he answered it with a history lesson.

Zelnick went back to 2007

He picked March 2007, when the current management took over. On his account the company then had revenue under a billion dollars, was under investigation by at least four government entities, hadn't filed an annual report in thirteen months, had failed to schedule an annual meeting it was obliged to hold, had one major franchise in Grand Theft Auto, was losing money on everything else, and was very nearly bankrupt.

Against that, Take-Two's guiding to $8.0 to $8.2 billion in net bookings for the fiscal year that's running now, which is growth of roughly a fifth on last year.

It's a strong record, and it's also a deliberate choice of comparison. The shareholder asked about the last few years. The answer reached back nineteen of them, to the one moment in the company's history when the alternative to this management was insolvency. Nobody arguing from a position of strength picks 2007.

Nine weeks out, the whole year's guidance rests on this
Nine weeks out, the whole year's guidance rests on thisImage: Rockstar Games

His franchise answer made the shareholder's point

On the charge of leaning on a handful of franchises, Zelnick's defence was that Grand Theft Auto 5 came out in 2013 and is still among the five best-selling games thirteen years later.

That's true, and it's also the shareholder's point, said back as a boast.

If a company's answer to *you depend on too few franchises* is *one of them has been in the top five for thirteen years*, it's confirmed the dependence and only argued about whether it's a problem. You can read that two ways and both hold up: it's either the most durable asset in the industry or a single point of failure with a very long fuse.

Either way, it doesn't count as a counterexample.

Nineteen weeks of sales carrying a whole year

This is why the exchange was more than shareholder theatre.

Net bookings guidance, this fiscal year$8.0 to $8.2 billion
Growth that impliesaround 19 to 22%
Weeks of GTA 6 on sale inside that yearabout nineteen, to the end of March
Delays before the date was settledtwo

A full year of guidance for a company this size rests on about nineteen weeks of trading, from one game, released on a date that's already been changed twice. That's why a shareholder brought delays up nine weeks out, and not nine months ago. And it's why the answer was a list of 2007's problems, with no argument about 2025's.

The pre-order number working in Take-Two's favour

There's one number on Take-Two's side that didn't need defending.

Zelnick confirmed last month that the $99.99 Ultimate Edition is outselling the $79.99 standard in pre-orders. That matters more than it sounds, because it lifts the revenue per copy without needing a single extra sale. A mix skewed to the expensive tier is how a company reaches the top of a guidance range it's already published, and that's a much safer place to be than needing the unit count to surprise everyone.

It also tells you something about who's buying. Nine weeks out, the people pre-ordering are the ones who were always going to, and they're taking the more expensive option.

Nothing changes for the game itself

Not directly, anyway. No date changed today, no content was announced, and an annual meeting isn't where a publisher talks about either.

What it does show is the pressure the launch is carrying. Rockstar has historically been willing to delay instead of shipping something broken, and that instinct built the studio's reputation. Now it's also got a shareholder asking, out loud and on the record, whether the people making those calls should keep their jobs.

Nine weeks from now that question answers itself, one way or the other, and nobody at the meeting pretended it wouldn't.

Nothing new about GTA 6 came out of it

There was no new information about the game. Nobody commented on GTA Online, there was no release-day detail beyond the 19 November date, and nothing came up about what happens to the PC version.

It was a governance formality with one pointed question in it, so treat the rest of today's coverage with that in mind.

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